Bearer Of Myrrh Touched Blessings

Basic Information

Name: Maukali, the Bearer of Myrrh-Touched Blessings
Caste: Daybreak
Concept: Sijanese Necromancer
Anima: A murder of ravens
Total Experience: 29
Unspent Experience: 29

Motivation: Protect Sijan's interests in the Underworld
Intimacies: Sijan, His Family

Attributes and Abilities

Physical
2 Strength
3 Dexterity
2 Stamina
Social
3 Charisma
3 Manipulation
3 Appearance
Mental
3 Perception
4 Intelligence
4 Wits

CASTE
3 Craft (Air; Moliation, Earth)
3 Lore
4 Medicine
4 Occult
FAVORED
4 Athletics
2 Integrity
2 Linguistics(Riverspeak; Old Realm, High Realm)
3 Martial Arts
4 Performance
OTHER
3 Awareness
2 Socialize

Backgrounds

2 Artifact
3 Backing (Mortician's Order)
2 Necromancy
3 Resources
3 Whispers

Tempers

Virtues
3 Compassion
3 Conviction
3 Temperance
2 Valor

6 Willpower (Current: 6)

03 Essence
15/15 Personal (Current: 15/15)
29/38 Peripheral (Current: 29/38)
9 Committed

Health
0, -1, -1, -2, -2, -4, X

Charms and Spells

  • Athletics
    • Autumn Leaves Descent
    • Raiton's Nimble Perch
  • Medicine
    • Bone Graft Technique
    • Flesh-Mending Discipline
  • Occult
    • Second Occult Excellency
    • Shadowland Circle Necromancy
    • Spirit-Sensing Tech
  • Performance
    • Second Performance Excellency
    • Elegy for the Fallen
  • Black Candle Visage
    • Door of the Dead
    • Dusk Eyes
    • Gathering a Ghost's Strings
    • Gentle Call of Lethe

Artifacts

  • Soulsteel Fate Rings Speed 4 Accuracy +3 Damage +3L Defense +3 Rate 3 (Commit - 4; Drains 3 motes per hit)
  • Soulsteel Harp (While being played, ghosts are considered +2MDV while living creatures take that as a penalty; Commit - 5)

Merits and Flaws

Mutations (Claws, Enhanced Sight, Feathers, Tail, Wings) (10M)
Amnesia (Childhood) (1F)
Unusual Appearance (2F)

Combat

7 Join Battle (wits + awareness)
Defense
3 Dodge DV [(dex + dodge + Essence)/2 - mobility penalty], round up
5 Parry DV [(dex + ability + defense)/2], round up
Armor Penalties
n/a Mobility Penalty
n/a Fatigue Value
Soak
3 Bashing (stamina + armor)
2 Lethal (1/2 stamina (round down) + armor)
0 Aggravated (armor)
Move
3 Move (dex - mobility penalty yards/tick)
9 Dash (dex + 6 - mobility penalty)
3 Jump (strength + athletics - mobility penalty)
Social Defense Values
5 Dodge MDV [(Willpower + Integrity + specialty + Essence)/2], round down
? Parry MDV [(Charisma or Manipulation + Ability + specialty)/2], round up

Bonus Spent

7 Essence 7
10 Mutations
1 Performance 4
1 Occult 4
1 Medicine 4
1 Athletics 4

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