Rujor was the only son of Temir, a swordsmith in Chiaroscuro. Temir was also an experienced thamaturge, known for working enchantments into the blades he forged. Rujor followed in his father's footsteps, learning both the skills needed to forge the blade and the knowledge to give the blades their proper power. One day, Temir received an order from a Dynast who was visiting the city for a short sword of the highest quality, with an enhancement worthy of Heseish's blessing worked into the blade. Temir took the order and began work right away, having Rujor aid him in the work. After a month of painstaking work, the sword was completed; Temir proudly presented it to the Dynast, who took the blade and examined it. He found the work worthy, and told Temir that he would return every year for another sword of equal caliber.

Temir's reputation within Chiaroscuro was greatly elevated when the tale of the Dynastic patronage spread. Of course, some grew jealous of Temir's sudden fame and good fortune. In particular, a family of blacksmiths who had been courting that same Dynast became quite green and swore to take back what was rightfully theirs. As the date of the second swordgiving arrived, the eldest scion of the rival family gathered a few of the local outcaste Dragon-blooded who owed favors to the family and swarmed the smithy as Temir and Rujor were working on the blade. Although they fought valiently, the two mortal men were no match for the Dragonlings that they were up against. Temir died first; the scion of the rival family had one of the Blooded hold him over the quenching bucket and slit his throat, watching as the blood mingled with the water. He then made Rujor finish the sword, quenching the blade in his father's own blood. When it was completed, Rujor felt a brief tug of something within him, something calling out for bravery in the face of such adversity. However, nothing came, and Rujor simply sat down and began crying.

The other men laughed as the rival blacksmith took a small poker and placed it in the fire. When it was hot enough, the man grabbed Rujor by the back of the head and swiftly shoved the red-hot metal into both eyes, which ruptured with a loud hiss as the liquid inside of them flash-boiled. Rujor screamed until his throat was raw, flailing about the room as the group of men left laughing. In time, Rujor sank to the floor, his empty sockets bleeding slowly. He felt something enter the smithy, but was too weak to defend himself. The being that entered spoke to him quietly, speaking of the aid it could grant in return for making the world that would allow such treachery to occur fall beneath the order of what came before. Rujor agreed; moments later, the Ihiyo embraced him tightly, and the time of transformation began.

Five days later, Rujor emerged from the Chrysalis, his empty eye sockets shining brightly with the glow of the Ihiyo. That evening, the Dynast arrived at the smithy to claim his blade; however, all he found was a wrecked mess, Temir's decomposing body and a very polite letter from Rujor stating that due to his current circumstances he and his father would no longer be able to work under his Lordship. Distraught, the Dynast had an investigation done on Temir's death immediately; while nothing came of it, Rujor remembers quite well the eyes of the man who stole his eyes. He sees them more often these days than he probably should, but they're just practice for the real thing. Even so, he is eternally polite as he takes from them what was stolen from him; after all, those who are not worthy to see the paradise that is to come should not be left with the opportunity to do so.


Rujor is a well-built man in his early 20's with short-cut brown hair, tan skin with some burn scars on his arms. His face, while still somewhat handsome, is marred by the horrible scars that formed when he was blinded. Two clockwork eyes were made from brass and tainted green jade, giving them the sickly green hue of Ligier's light when the glow of the Ihiyo shines through them. He wears plain clothes, with only two visible weapons at his side: a pair of vitriol-stained leather gloves which house black jade razor claws and a high-quality sword with runes carved into the blade that are filled with a coppery substance. For a Slayer, he is downright calm; his rage is currently focused on one group of people within Creation, but will expand to cover more soon enough. He does his work well, causing major destruction of areas by tampering with the dragon lines until their local manses burst. When doing wetwork, he prefers using the razor claws unless the target is one who bears the eyes of his hated opponent; then, the sword comes out.

The Basics

Name: Rujor
Caste: Slayer
Concept: Polite!Slayer
Motivation: Bring ruin to the family that caused his father's deth
Urge: Blind all those who bear the eyes of his father's killer(Adjorani)

Abilities and Attributes

Strength: 3
Dexterity: 5
Stamina: 3

Charisma: 2
Manipulation: 3
Appearance: 2

Perception: 3
Intelligence: 3
Wits: 3

Martial Arts 3
Melee 3
Awareness 2
Craft (Fire) 2
Lore 2
Linguistics 2
Occult 3
Athletics 2
Dodge 3 (Winds of Adjoran +1)
Integrity 2
Presence 2
Ride 2


Artifact 2 (Demon Ink Tattoo - Teodozjia: Occult +2; Awareness (Keen Sight +1), Martial Arts (Razor Claws +2)) (4m)
Artifact 2 (Black Jade Razor Claws) (6m)
Artifact 3 (Brass Clockwork Eyes; Essence Sight) (4m)
Backing (Malfean) 1
Cult 1
Influence (Malfean) 1
Resources 2
Unwoven Coadjutor 2 (Specialty; +2 Social rolls vs demons)

Willpower, Virtues and Intimacies

Compassion 3
Conviction 2
Temperance 2
Valor 2
Willpower 5

Intimacies: Amalion, The Death of Kenrio Sandwalker

Essence and Health

Essence 3
14/14 Personal
21/35 Peripheral
14 Committed

0, -1, -1, -2, -2, -4, Dying, Dying, Dying, Dying, Dead


By Pain Reforged
Pathetic Distraction Rebuke
Insignificant Embers Intuition
Green Sun Nimbus Flare
Scar-Writ Saga Shield
Wind-Borne Stride
Joy-in-Violence Approach
Unimpeded Perfection of Exertion
Foam-Dancing Haste
Cracked Cell Circumvention

Thamaturgical Procedures

  • Elemental Summoning
    • Jade Extraction Method
    • Invoke the Elemental Benediction
    • Summon Fire Butterfly
    • Summon Artisan
  • Enchantment
    • Bane Weapon - Ghost
    • Bane Weapon - Fae
    • Chiaroscuran Glass
    • Talisman - Fire Benediction
    • Talisman - Air Benediction
  • Geomancy
    • Dragon Line Compass
    • Dragon Nest Compass
    • House of Ill Fortune



  • Dodge DV 6
  • Parry DV 5
  • Dodge MDV 6


  • Unarmored
    • Standard: 3B/1L/0A
  • Buff Jacket
    • Standard: 7B/3L/3A

Combat Statistics

  • Join Battle 5
  • Clinch
    • Standard: Spd 6, Acc +0(8), Dmg +0B(3B), Def -, Rate 1
  • Kick
    • Standard: Spd 5, Acc +0(8), Dmg +3B(6B), Def -2(PDV 3), Rate 2
  • Punch
    • Standard: Spd 5, Acc +1(9), Dmg +0B(3B), Def +2(PDV 5), Rate 3
  • Perfect Slashing Sword
    • Standard: Spd 4, Acc +2(10), Dmg +4L(7B), Def +2(PDV 5), Rate 3
  • Black Jade Razor Claws
    • Standard: Spd 4, Acc +4(12), Dmg +6L(9L), Def +2(PDV 5), Rate 3

Bonus Points and Experience Points

Essence 3 (7)
Artifact 3 - Clockwork Eyes (3)
Resources 1 (1)
Tham Procedures (4)

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