Sequence I - Combat

Description

Jared's body bulges with unbridled power when he enters Sequence I, adding another four inches of height and nearly half of his weight again in muscle. His eyes darken to a near-black, reflecting light at the right angles. Jared is quite nimble despite his bulk , able to weave and move with a dancer's grace. Most of the modifications in this sequence are dedicated to increased acumen in combat: harder punches, increased skill at clinching and grappling, the ability to fight while blinded. He also gains infrared sight while in this sequence.

Of the three main sequences, Jared likes this one the least due to it's sheer brutality and the sharp decrease in mental facilities that occur when he enters it. He has been forced to activate this sequence more and more recently, however, to escape the forces that want to bring him back under heel.

The Basics

Name: Jared Borden
Gender: Male
Age: 21
Height: 6'5"
Weight: 240 lbs
Hair Color: Brown
Eye Color: Black

Power Level: 10
Power Points: 0/163

Abilities and Derived Traits (60 pp)

Strength 20 (+5)
Dexterity 25 (+7)
Constitution 20 (+5)
Intelligence 10 (+0)
Wisdom 17 (+3)
Charisma 12 (+1)

Toughness 4 (0+4)
Fortitude 11 (6+5)
Reflex 14 (7+7)
Will 5 (3+2)

Skills (16 pp)

Acrobatics (10 Ranks + Dex): 17
Climb (10 Ranks + Str): 15
Intimidate (15 Ranks +Cha): 16
Knowledge (Tactics) (8 Ranks + Int): 8
Language 2 (English; French, Spanish)
Notice (10 Ranks + Wis): 13
Search (7 Ranks + Int): 7

Powers and Feats

Powers (64 pp)

  • Biorhythms (Chi) (10pp)
    • Boost (Physical) 10
  • Density 4 (12 pp)
    • Protection (Impervious) 2
    • Immovable 1
    • Super-Strength 1
  • Regeneration (24 pp)
    • Recovery Rate (B 3; U 3; I 6)
    • Recovery Bonus 7
  • Strike 4 (8 pp)
    • Striking Strength (Mighty)
  • Stun 5 (10 pp)
  • Supersenses (6 pp)
    • Infrared (Accurate) 2
    • Blindsight 4

Feats (11 pp)

Ambidextrous
Assessment
Chokehold
Diehard
Grappling Finesse
Improved Crit
Improved Grab
Improved Pin
Instant Up
Power Attack
Startle

Combat (12 pp)

Defense Bonus +1
Init Mod +7
Attack Bonus +5

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