Vriska

The Basics

Name: Vriska
Race: Half Elf
Size: Medium
Gender: F
Age: 25
Deity: Bergos
Alignment: LG

Level: 3
Class (1): Cleric 3

Abilities and Skills

Strength 11 (+0)
Dexterity 13 (+1)
Constitution 11 (+0)
Intelligence 12 (+1)
Wisdom 16 (+3)
Charisma 16 (+3)

Note: Italics are Class Skills
Acrobatics (Dex): 1 (1 (mod) + 0 (ranks))
Appraise (Int): 1 (1 (mod) + 0 (ranks))
Bluff (Cha): 3 (3 (mod) + 0 (ranks))
Climb (Dex): 1 (1 (mod) + 0 (ranks))
Craft (TBD) (Int): 1 (1 (mod) + 0 (ranks))
Diplomacy (Cha): 7 (3 (mod) + 2 (ranks) + 2 (Racial))
Disable Device (Int): 1 (1 (mod) + 0 (ranks))
Disguise (Cha): 3 (3 (mod) + 0 (ranks))
Escape Artist (Dex): 1 (1 (mod) + 0 (ranks))
Fly (Dex): 1 (1 (mod) + 0 (ranks))
Handle Animal (Cha): 3 (3 (mod) + 0 (ranks))
Heal (Wis): 6 (3 (mod) + 3 (ranks)
Intimidate (Cha): 3 (3 (mod) + 0 (ranks))
Knowledge (Arcane) (Int): 1 (1 (mod) + 0 (ranks))
Knowledge (History) (Int): 2 (1 (mod) + 1 (ranks))
Knowledge (Nobility) (Int): 1 (1 (mod) + 0 (ranks))
Knowledge (Planes) (Int): 1 (1 (mod) + 1 (ranks))
Knowledge (Religion) (Int): 6 (1 (mod) + 2 (ranks) + 3 (Skill Focus))
Linguistics (Int): 1 (1 (mod) + 0 (ranks))
Perception (Wis): 5 (3 (mod) + 0 (ranks) + 2 (Racial))
Ride (Dex): (Int): 1 (1 (mod) + 0 (ranks))
Sense Motive (Wis): 5 (3 (mod) + 0 (ranks) + 2 (Racial))
Sleight of Hand (Dex): 1 (1 (mod) + 0 (ranks))
Spellcraft (Int): 3 (1 (mod) + 2 (ranks))
Stealth (Dex): 1 (1 (mod) + 0 (ranks))
Survival (Wis): 3 (3 (mod) + 0 (ranks))
Swim (Str): 0 (0 (mod) + 0 (ranks))
Use Magic Device (Cha): 3 (3 (mod) + 0 (ranks))

Combat

Defense: 11
DR: 2 (Leather Armor)
Fortitude: 3
Reflex: 4
Will: 6

Wounds: 22 (Threshold 11)
Vigor: 24
Init: 1

BAB (Melee): 2 (BAB+Str)
BAB (Ranged): 3 (BAB+Dex)
CMB: 2 (BAB+Str)
CMD: 12 (10+Dex)

Short Sword: Atk +2 Crit 19-20 x2 Type P Damage 1d6

Traits

Languages

Tylander (Native)
Quendi (Native)

Racial – Half-Elf

Adaptability (Skill Focus Feat)
Elf Blood (Both human & elf)
Low-Light Vision
Elf Immunities (Sleep, +2 vs enchantment)
Keen Senses (+2 Perception)
Multi-Talented (2 favored classes, +1HP or SP per level in said classes) (Cleric/Ranger)
Face of the Veilborn (+2 on Diplomacy/Sense Motive, can attempt second try within 24 hours)

Class - Cleric

Proficiencies (Simple weapons, God's Favored Weapon, L & M Armor, Shields (no tower))
Aura (Lawful Good)
Channel Energy (1d6 Good energy burst in 30 ft radius; if taking damage, can Will save to halve. 3+Cha (6) times a day)
Domains: Death, Repose

Feats and Spells

Feats

Racial: Skill Focus (Knowledge: Religion)
1st: Selective Channel (Select up to (Charisma mod) targets to exclude from Channel)
3rd: Lightning Reflexes (+2 to Reflex saves)

Spell List

Domain Abilities

Bleeding Touch (Death): Successful melee touch attack causes target to bleed out for 1d6 damage a round for (Cleric level/2) rounds or until stopped with a DC 15 Heal check or healing spell. Can be used (3+Wisdom modifier) times a day.
Gentle Rest (Repose): Successful melee touch attack causes target to become staggered for a round (effect lasts (Wisdom modifier) rounds on undead). If the target is already staggered, they fall asleep for one round instead. Can be used (3+Wisdom modifier) times a day.

Orisons (4 per day)

Guidance (+1 comp bonus on atk roll, save, or skill check)
Light (Light for 20 ft radius)
Resistance (+1 bonus on saves)
Stabilize (Stabilize creature at -1 or less HP)

Level 1 (3 per day, plus domain spell)

Deathwatch (Domain) (Determine the condition of creatures in area)
Detect Undead (Detect undead and their strength)
Hide From Undead (Undead cannot see/hear/smell those protected)
Shield of Faith (+2 deflect to AC, +1 per six levels)

Level 2 (1 per day, plus domain spell)

Gentle Repose (Domain) (Keeps corpse/body part from decaying for day/level)
Hold Person (Subject is paralyzed for round/level, can roll each round to break out)

Equipment and Money

Mundane Equipment

Adventurer's Kit

  • Candle x5
  • Caltrops
  • Flint & Steel
  • Grappling Hook
  • Hooded Lantern
  • Oil x5
  • Hemp Rope (50 ft)
  • Rations (x10)
  • Waterskin
  • Whetstone

Backpack
Bedroll
Bottle, Glass (x3)
Holy Symbol (Silver) (STOLEN D: )
Spell Component Pouch
Tent
Traveler's Outfit

Money

Starting: ? gold
Spent: 83 gold 6 silver 7 copper
Current: ?

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